Functional User Interfaces
(please change slides with <space>)
Composability
Abstraction
## In a nutshell
* Displaying stuff
* Reacting to user input
## What we need
* Reusable
* Composable
* Flexible
## Android XML

* Awkward modularity
## Javascript {{{}}}-s

* String-based? Duh...
## ScalaTags [*](https://github.com/lihaoyi/scalatags)
* Just Scala code
* Use values and modules
## Demo
[](http://www.scala-js-fiddle.com/gist/e30f7c897b4ca822ca37)
## Hiccup [*](https://github.com/weavejester/hiccup)
### same idea in Clojure...
```clojure
(html [:span {:class "foo"} "bar"])
```
## Dommy [*](https://github.com/Prismatic/dommy)
### and again...
```clojure
(node
[:div#id.class1
(for [r (range 2)]
[:span.text (str "word" r)])])
```
## Teacup [*](https://github.com/goodeggs/teacup)
### and in CoffeeScript...
```coffeescript
output = render ->
ul ->
li 'Bergamot'
li 'Chamomile'
```
The
Flying
Spaghetti
Code
Monster
## Wikipedia on Spaghetti


## UI is the new black

## Adobe on UI [*](http://stlab.adobe.com/wiki/images/0/0c/Possible_future.pdf)
* 1/3 code is event handling
* 1/2 bugs are in that code
## Establishing connections

## Remember MS Excel?

## Signals
* Mouse is a signal
* Textbox is a slot
* We need the cable!
## Elm [*](http://elm-lang.org/)
* Signal-based language
* Compiles to HTML+CSS+JS
## Demo
[](http://elm-lang.org/edit/examples/Reactive/Position.elm)
## A complete example
[](http://elm-lang.org/edit/examples/Intermediate/Physics.elm)
## Event Streams
* Keypress is an event
* Transform it
* Connect to a textbox
## bacon.js
* JavaScript library
* Turns DOM events into transformable streams
## Demo
[](http://baconjs.github.io/)
## Observables
### same idea
* Reactive Extensions [*](https://rx.codeplex.com/)
* RxJava [*](https://github.com/Netflix/RxJava)
# Meanwhile, in our phones
## Macroid [*](https://github.com/macroid/macroid)
> Experimental modular functional UI language for Android, written in Scala.
## Bricks
```scala
w[Button]
```
## Bricks
```scala
l[LinearLayout](
w[Button],
w[TextView]
)
```
## Bricks
```scala
val brick1 = w[Button]
val brick2 = w[TextView]
l[LinearLayout](
brick1, brick2
)
```
## Tweaks
```scala
w[TextView] <~ text("Hello")
```
## Tweaks
```scala
def largeText(str: String) =
text(str) +
TextSize.large +
padding(left = 8 dp)
myTextView <~ largeText("Hello")
```
## A complete layout
```scala
var greeting = slot[TextView]
l[LinearLayout](
w[Button] <~
text("Greet me!") <~
On.click {
greeting <~ show
},
w[TextView] <~
text("Hello there") <~
wire(greeting) <~ hide
)
```
## Snails
```scala
myTextView <~~ fadeIn(400)
```
## Snails
```scala
myTextView <~~
fadeIn(400) <~
text("Faded!")
```
## Snails
```scala
val blink =
fadeIn(400) ++
delay(2000) ++
fadeOut(400)
myTextView <~~ blink
```
## UI actions
```scala
val action =
myTextView <~ text("Foo") <~ show
```
## UI actions
```scala
val action1 =
myTextView <~ text("Foo") <~ show
val action2 =
myProgressBar <~ hide
runUi(action1 ~ action2)
```
## UI actions
```scala
runUi {
(myProgressBar <~~ fadeOut(400)) ~~
(myTextView <~~ blink) ~~
(myOtherTextView <~ text("’SUP?"))
}
```
## Tweaks & Signals
```scala
// create a reactive variable
val caption = rx.Var("Olá")
// set text to “Olá”
myTextView <~ caption.map(text)
// text automatically updates to “Adeus”
caption.update("Adeus")
```
## Drawing a figure
* Wait till mouse is down
* Draw while it moves
* Finish once mouse is up
## Event Stream Workflows [*](http://infoscience.epfl.ch/record/176887/files/DeprecatingObservers2012.pdf)
```scala
Reactor.loop { self ⇒
// step 1
val path = new Path((self await mouseDown).position)
// step 2
self.loopUntil(mouseUp) {
val m = self awaitNext mouseMove
path.lineTo(m.position)
draw(path)
}
// step 3
path.close()
draw(path)
}
```
## Demo
[](http://www.scala-js-fiddle.com/gist/9759723/ScalaAsyncPaintbrush.scala)
## Further Reading
* See [*](#)-s in the slides
* [The “Deprecating Observers” paper (must read!)](http://infoscience.epfl.ch/record/176887/files/DeprecatingObservers2012.pdf)
* [A comprehensive overview of Haskell GUI libraries](http://www.slideshare.net/GideonSireling/graphical-user-interfaces-in-haskell-57554808)
This presentation: http://stanch.github.io/funlx-meetup-2