trait
SimpleSvgApi[Node] extends BaseSvgApi[Node]
Abstract Value Members
-
abstract
def
attr(attr: String): Optional[Node, String]
-
abstract
def
elementName: Getter[Node, String]
-
abstract
def
immediateChildren: Optional[Node, List[Node]]
-
abstract
def
optAttr(attr: String): Optional[Node, Option[String]]
-
abstract
def
prefixedAttr(uri: String, attr: String): Optional[Node, Option[String]]
Concrete Value Members
-
final
def
!=(arg0: Any): Boolean
-
final
def
##(): Int
-
final
def
==(arg0: Any): Boolean
-
val
anchorTitle: POptional[Node, Node, Option[String], Option[String]]
-
final
val
anchors: Prism[Node, Node]
-
final
def
asInstanceOf[T0]: T0
-
def
clone(): AnyRef
-
val
elementClasses: Getter[Node, Set[String]]
-
val
elementId: Getter[Node, Option[String]]
-
final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
val
fillColor: POptional[Node, Node, Option[Color], Option[Color]]
-
def
finalize(): Unit
-
final
def
getClass(): Class[_]
-
final
def
groupPosition(anchor: Optional[Node, Point]): Optional[Node, Point]
-
def
hashCode(): Int
-
final
def
isInstanceOf[T0]: Boolean
-
final
def
ne(arg0: AnyRef): Boolean
-
final
def
notify(): Unit
-
final
def
notifyAll(): Unit
-
val
opacity: POptional[Node, Node, Double, Double]
-
val
pathPath: POptional[Node, Node, Path, Path]
-
final
val
paths: Prism[Node, Node]
-
val
polygonPoints: POptional[Node, Node, Polyline, Polyline]
-
final
val
polygons: Prism[Node, Node]
-
final
lazy val
realImmediateChildren: Optional[Node, List[Node]]
-
final
lazy val
realPathPath: Optional[Node, Path]
-
final
lazy val
realPolygonPoints: Optional[Node, Polyline]
-
final
lazy val
realTextPosition: Optional[Node, Point]
-
final
def
select(selector: String): Prism[Node, Node]
-
val
shapeRendering: Optional[Node, Option[String]]
-
val
strokeColor: POptional[Node, Node, Option[Color], Option[Color]]
-
val
strokeWidth: POptional[Node, Node, Double, Double]
-
implicit final
lazy val
svgUnzip: Unzip[Node]
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
val
textPosition: POptional[Node, Node, Point, Point]
-
val
textRendering: Optional[Node, Option[String]]
-
final
val
texts: Prism[Node, Node]
-
def
toString(): String
-
lazy val
translation: POptional[Node, Node, Point, Point]
-
val
viewBox: POptional[Node, Node, Rectangle, Rectangle]
-
final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
An implementation of BaseSvgApi that only requires defining the optics for attributes and navigation